See this post for the first half of this review.
So, with a slightly more sophisticated anti-war stance than mere tub-thumping, Briggs also takes inspiration from Alan Turing (who committed suicide because of his sexuality and also was a key figure in the advent of computer technology) and the Enigma Code-Breakers of Bletchley Park, and uses them as something that helps the story along, adding depth and shading to it. If concepts as big as that can be lightly used as window dressing you know you've got an imagination going into overdrive. Then, add to that McGuffin the Arabian Nights style imprisonment of Fenric (read the novel. It's got tons of extra stuff in it including a chapter describing this off-screen event) in a flask, combining this all with Norse mythology is a concept that I can't even begin to imagine the links to. It's hard to say what order all these ideas arrived at in Ian Briggs' brain.
Viking mythology is a godsend to any writer hoping to add instant EPIC stylings to his writing. The story of the Norse gods has been used so often throughout storytelling that you'd think it'd be getting a bit tired, and then someone else arrives to put it into popular culture. Here, it's used pragmatically. To get a curse arriving through a certain select gene-pool the writer needs either an enclosed village (which is hard to believe) or an influx of outsiders. Choosing the Vikings gives you a mythology that ties in better with the end of the world than, say, the Romans, as well as covering a vast amount of geography with which to include the Oriental treasure aspect, and the origins of the Vampire myth.
Yeah, as well as all the other stuff going on Fenric also explains Vampires as a timey-wimey environmentalism-themed paradox. Doctor Who, explaining things with pseudo-science once again. Briggs had definitely been watching the Hinchcliffe era, methinks, not least because we get memorable monsters. Fenric is steeped in desire to homage the show's halcyon days, to get back to doing what made Doctor Who tick. If you think McCoy era monsters you probably get the Candyman mentioned, one of the most divisive monsters in the show's history. Oddly, you don't get mutated human bloodsuckers rising out of the sea and turning people into genuinely creepy straggle-nailed pale-faces. The Haemovores coming out of the sea is pretty good. The Haemovores standing up from behind the gravestone covered in mist is chilling. The girls turning round to reveal white faces and talons is entirely memorable. And that's before we get to the image of the Doctor mumbling to himself indecipherably while the monsters turn and flee, all the while Mark Ayres' soundtrack managing to overcome the limitations of Eighties' keyboards and make something memorable, evocative and unobtrusive.
These images, coming from the era of cheap film stock and 'Yeah, I know we thought we were winging it before, but now we're really winging it', are just as splendid as those from the show's more widely acknowledged heydays. If you were going to use just three clips of McCoy to show why he was mint, you would use that clip, the one of him sneering as he pushes a rifle aside in The Happiness Patrol, and the one of him walking cheerfully through the fighting and doffing his hat from Battlefield. They're brilliant examples of the show overcoming its limitations and making something wonderful, just as much as the Drashigs, the Zygon ship exploding, or the Cybermen emerging from London's sewers.
Oh, and the cliffhanger to part three is brilliant as well. It shouldn't be, but it is. It's just a man standing up and saying a fairly mundane sentence, with McCoy forced to do cliffhanger acting while moving only his eyes (which then DOUBLE in size), but through context, and build-up, and everything that has been moved into place (like some sort of GAME OF CHESS. Incidentally, through a typo I had initially written 'HAM OF CHESS'. I don't know what that is, but I was still tempted to keep it like that).
Fenric has enough good ideas to toss them away lightly, but amidst all of them I think the one that gets unfairly overlooked is the Ancient One. It's essentially a smaller scale version of RTD's Toclafane idea - the end of the world is brought about by environmental collapse, rather than the end of all things, and humanity has changed into something else that travels back in time to feed on earlier humans. In this case, it manages to tie it in with Ragnarok, the political climate of Europe in the mid-Twentieth Century, and the aforementioned vampire legend from Transylvania.
Now, most episodes of Doctor Who would probably love to have an idea as good as explaining Dracula as some sort of timey-wimey future human mutation, but Fenric just casually mentions it. Just, y'know, like a thing. An incidental thing. And then goes and re-affirms its commitment to Doctor Who's unofficial mission statement by having someone say 'But there's no such things as vampires,' only for Sorin to reply 'Of course not,' in an overly pithy way while sharpening a stake. That's what? Thirty seconds of screen time? Not only is it entirely creepy, moody and atmospheric watching the monsters shambling along in the mist, but it also manages to be funny, rigorously attuned to sci-fi pedantry, and tie together at least five previously unconnected strands of story.
That, ladies and gentlemen, is simply utterly brilliant writing. And this from the man who wrote Ace's seduction scene. We all have bad days.
Oh, and the whole temporal paradox thing is resolved by the Doctor interfering and changing history on a huge scale. Presumably his actions in Fenric change the course of Earth history, to avoid the fate the Ancient One describes. That's quite a big thing, and there isn't really a way of showing it. The end of the story focuses on teenage angst and Ace's character arc instead, which is pretty brave. I'd probably have preferred an ending that talked about huge, seismic changes to the web of time to the one we got, but then I hate emotions. Especially the ones girls have. Urgh.
But yeah, there's a fair amount of teenage angst in this. At least this is acknowledged by Ace's bitter 'Full marks for teenage psychology' line, but it's probably the weak point of the story for me. It's not that it isn't a good idea to focus on the companion, it's just that arguably the writers weren't ready for it. They could tell a good yarn, create cool monsters, write all dark stuff that made fandom go 'Oooooooh I see what you did there' but they could not, really, at that point, write an entirely convincing teenager. It's partly due to the fact that she wasn't allowed to swear properly. It's partly due to the fact that, no matter what your opinions of her as an actress, Sophie Aldred did not look sixteen, seventeen or eighteen when she was on Doctor Who. And it's partly due to the fact that young comic book enthusiasts maybe aren't the best people to be writing roles for women. Rona Munro writes three episodes and Sophie Aldred is superb in all of them. I don't think that's a coincidence that it's her best performance. Ace is likeable, if a bit annoying sometimes, but you do get the impression of a wannabe tomboy who is trying too hard to be accepted. She's more streetwise than the Doctor, but then that's not hard. The initial concept was, I think, changed to reflect the reality of Ace on screen. She's not what the meant her to be, but that the production team adjusted her character as they went along is more than can be said for previous companions, who generally got stuck with their initial character sheet for their first story and were then fairly generic afterwards. Ace is always Ace. She changes, she moves on in the right direction from her starting point. It's not like Leela, who sadly petered out after an initially brilliant debut season. Yeah, Ace is a bit naff and dated compared with Leela in her prime (now there's a fan poll: 'You will do as the Doctor says or I will cut out your heart!' versus 'Beating up a Dalek with a baseball bat'), but she was definitely a step forward in terms of consistent characterisation. Compared with Rose, obviously, she's barely developed, but it's unfair to say anything other than Cartmel's team were heading in the right direction with regards to settings, monsters and characterisation. That Ace still does well in Best Companion Polls is a testament to what everyone involved with her did right, rather than what they didn't get the chance to do. Certainly, it is possible that the companion who followed Ace might well have had a parent as a recurring character. That's what's happening in Big Finish's Season 27, but we don't really know if that's how the 1990 version would have turned out.
Tying in with Ace's teenage angst and character development is the sexual undercurrents of the story. Judson and Millington are confirmed in the Target novel to have been a couple. In a deleted scene (available on the extended cut on the DVD) Phyllis and Jean say they have had sex and are presented as objects of lust for Prozokov, complete with symbolic dialogue that is Briggs' attempt to write 'THE WATER IS A SEX!' for an audience of children. Because of this, it's not entirely clear until you listen to the interview with him on the DVD, because most of this had to go over a lot of peoples' heads in order to be accepted for broadcast. But, y'know, fair play to him for using the whole 'vampires are sexy' thing in a show aimed at a young audience. He could have been rich, if only he'd made them glitter and turned Ace into a pointless whining character-vacuum. It's hard to say what the whole sexual awakening thing adds to the story. Ace gets a love interest (very quickly. Cossacks must've been easily swayed by combative women in garters) and it ends really terribly badly, and the two people who have had sex at a young age are turned into monsters. Ace is fine at the end of the story, the teenage angst thing having resolved itself by the use of metaphor. Presumably, Maiden's Bay being a representation of temptation and so on, Ace diving into the water at the end is her embracing her sexual freedoms and abandoning her guilt and worry. So, essentially, Freud was spot on. It's all to do with mothers.
This part ties in with the other plot elements less well. Ace's troubled family life does combine with the curse aspect, and of course she is meant to be a teenager and therefore all angsty and that. There isn't really anything to do with her sexuality on screen until this point. I mean, sure there's the distracting the guard scene, but that's just bewildering. It consists entirely of combinations of words that no-one would ever say. Unless Ian Briggs had personal experience of a girl coming up to him and saying exactly those words, culminating in a bitter last-minute re-write on location. The sexual awakening stuff is the least successful aspect of Fenric, because it doesn't integrate well enough with the rest of the ideas.
Finally (Yeah, sorry, I've gone on a bit longer than I thought I would), there's Fenric itself.
The fact that it has an almost Lovecraftian origin story is pretty much just geek bait. 'Evil since the dawn of time' is sufficiently vague, while also hinting at a battle between gods and monsters. It's a good villain. It gets some brilliant lines and is built up as a massive threat. It's a good villain, is Fenric. If we think of The Master as reflecting the Doctor (true of Simm and Delgado, certainly), then Fenric would really be Seven's Master equivalent - another manipulator, someone who plays a long game, and who is basically the Doctor's intellectual equal.
Plus: 'Don't interrupt me when I'm eulogising' is a fantastic villain line. I'd like to see more of Fenric if the character was written this well. It's tailor made for a season finale. Fenric even sees an ad hoc arc played out with with events over the previous two seasons. Yeah, it's a retcon, and they only did it late in the day, but it's still a nice touch that rewards future viewings. Yes, that's right. Even of Silver Nemesis.
Fenric is a story that deserved more attention given to it. Everyone who worked on it, I'm sure, worked hard and made it to the best of their abilities. It looks good, it works, and by and large it's well-acted. However, it was made when the BBC didn't like making Doctor Who, and as with the rest of the era suffers as a result. It's such a shame that the BBC couldn't get behind a show crammed with as many ideas as this one, giving it time to breath, to iron out the few faults it had. Everything was made in such a rush that it's a miracle that it works as well as it does.
I know that some people don't like Fenric because it seems garbled, but it's worth persevering with because once you make sense of it there's a feast for the senses here, a steady supply of iconic images and an amazingly good series of ideas interwoven seamlessly with each other. Obviously the ideal would be to keep the impact of part four but have it edited so that it was easier to follow, but fortunately for the story VHS and DVD arrived, so it was able to be watched more than once. Personally, I'd rather it be initially confusing and ultimately brilliant than coherent but with a lessened impact.
I mean, if we wanted Doctor Who to make sense, we'd be in a lot of trouble.